3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines - William Culbertson - Bøger - Taylor & Francis Ltd - 9780367707804 - 10. marts 2021
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3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines 1. udgave

William Culbertson

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3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines 1. udgave

A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.


440 pages, 791 Illustrations, color

Medie Bøger     Paperback Bog   (Bog med blødt omslag og limet ryg)
Udgivet 10. marts 2021
ISBN13 9780367707804
Forlag Taylor & Francis Ltd
Antal sider 482
Mål 252 × 177 × 29 mm   ·   1,02 kg
Sprog Engelsk  

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